Just to say today that Vulkan is indeed the name for their new open API for high-efficiency access to modern GPUs across all platforms from desktops to mobiles to embedded/consoles.
While I'm not under NDA with Khronos, I respect the work done by them and their stakeholders, so as such I won't spill all the beans ahead of time. For whatever silly reason I wasn't pre-briefed on the matter even though Phoronix is the leading source for Linux OpenGL/graphics information, etc, there were two sources that came through and delivered official documents on Vulkan and the forthcoming OpenCL 2.1. The Vulkan details will go public on 3 March tomorrow for GDC2015. As a follow-up to last week's 'Vulkan' trademark by the Khronos Group and mulling it over this weekend, I've now been able to confirm with two independent entities that Vulkan is indeed the next-gen graphics API designed as the successor to OpenGL for high performance 2D/3D graphics.